Wednesday 5 July 2017

Rendering Exercise 2017 #1

New Feature Added:
  • OpenGL 3.3 rendering back-end (Win / Linux / Mac)
  • DirectX11 rendering back-end (Win)
  • Shader compiler (input: HLSL, output: GLSL, Metal)
  • Able to load WaveFront OBJ model
    http://www.martinreddy.net/gfx/3d/OBJ.spec
  • Editable Mesh (Half Edge Mesh Structure)
    https://www.openmesh.org/Daily-Builds/Doc/a00016.html
    that is used to store the mesh vertices, edges, faces, and their connectivity information,
    which enable mesh editing and subdivision surface in the future
  • Vertex, Face or Edge Normals Display
  • Vertex, Face or Edge Item Number Display

Rendering Exercise 2017 #1

New Feature Added: OpenGL 3.3 rendering back-end (Win / Linux / Mac) DirectX11 rendering back-end (Win) Shader compiler (input: HLSL, ou...